I shopped pet smart. Although I like the achievements I haven't been particularly obsessive about getting any of them. I work on them when I feel like it generally. With the exception of the 50 mini pet achievement that is. I have always loved the little pets in game and was always sad that as a hunter with the bag space problems this brings I never had any room for them. With the changes as of patch 3.0 I immediately started collecting the little cuties.
It was fun soloing my way into Black Rock Depths for the Smolderweb Hatchling (who looks like a little brother to my spider Smithers!) and the Worg Pup and it was also fun researching where to get different pets via Breanni's awesome website and creating my own list of all the pets I possess.
I was sitting on 48 pets thanks to the Winter Veil gifts and the generosity *cough* of my druid and death knight alts when Seelyon a fellow guildie who knew I was working on the achievement was incredibly generous and mailed me a Cobra Hatchling from the Oracle dailies which he could easily have sold on the AH. This gift prompted me to finally go and pick up the Ancona Chicken in Shimmering Flats which was the last easily attainable pet on my list to bring me up to 50. Hooray! Stinker, I has him, and for a skunk he is super cute!
Sunday, January 4, 2009
I shopped smart
Saturday, January 3, 2009
Fighting Malgyos as a hunter
In a nice start to the new year the Badgers have downed Malygos in normal mode for the first time. Since it was a spur of the moment raid with the guildies online at the time rather than an 'A team' planned attempt the victory is even sweeter.
I mentioned in my last post that I believe (like others) that Malygos is the most epic fight to date in WoW and I definitely stand by that. The mechanics of the fight certainly require everyone to be executing their role with a high degree of skill. Whatt I'm going to talk about here is the fight from a hunter perspective, there are many good guides out there to the overall fight strategy so I see little point in repeating them.
I found the fight quite difficult as a hunter during phase one, however perhaps this came down to the particular way we executed the fight and the composition of our raid group. I'm definitely interested in hearing tips, tricks and suggestions!
Power spark buff and positioning
The thing about phase one of course is that you want to make sure that you arrange for as many people in the raid as possible to benefit from stacked power spark buffs. The way we handled this was to have the main tank reposition Malygos as much as possible each time a spark spawned so that it was coming from his rear. The ranged and melee DPS would then down the spark when it was in range but before Malygos was able to soak it up.
As the only hunter in the group I found it very difficult to be on the spark buff area and still at range of Malygos. The spark buff area is quite large - about 10 yards, but so is Malygos' hit box. I would start the fight at the top of the damage meters and then quickly fall down the list during phase one. Now as we all know hunters are very good at MQoSDPS and Malygos is a DPS race so it's important for all DPSers to gain benefit from the buff. I mentioned the issue I was having and our MT bless him was able to position Malygos such that the melee and I were all able to enjoy the buff. I'm pretty sure that this adjustment helped us win. Not because I'm all that awesome - but because of the nature of the fight.
As a hunter you're in a great position to help position the sparks - and as tempting as it may be to do this to your benefit it's better of course for the maximum benefit to be achieved for the raid. I use a target macro - /tar pow and concussive shot to slow the spark once it's on the platform since they move quite quickly at this stage. This gives the melee time to pick it up and down it in their position - we also had a death knight using Grip to pull them in and using Concussive gave him some precious extra seconds.
Pet behaviour
One thing I also noticed during phase one is that pet behaviour is a little buggy. Several times I noticed after coming down out of the blender that George my devilsaur was over near the boss but not actually attacking. As a BM hunter this is not good. I had to call him back to me and then send him back in again to attack. Quite annoying as this required precious seconds away from pew-pewing.
Phases two and three
There's nothing much specific to hunters for these phases - in phase 2 stay on the ground, the melee are the ones that need the disks and in phase 3 everyone is in the same boat - stack stack boom!
Altogether a fun and challenging fight. I'm really looking forward to doing it on heroic!
Friday, January 2, 2009
Where's the challenge?
There is such a plethora of bloggers out there now all posting great stuff about the new expansion that it has caused me to feel a little redundant. For the past couple of months I would have an idea for a blog post and then when browsing my regular reads find that someone else has already covered the topic more than adequately. Also y'all write too much! Seriously I am continously about 2 weeks behind on my feeds! I should probably prune my list of feeds back, but I am more likely to increase it since there are so many good blogs out there. This is very much the case given that I am also on the search for new reading material given some changes I have made in terms of game play.
As I've said before, I'm no theory crafter so I really value the work my fellow bloggers do distilling the wisdom of communities like Elitist Jerks into nice clear blog posts that I can learn from.
So what changes have I made? Well, Jezrael my lovely hunter got the love at first and is sitting pretty to enter Naxx 25. Levelling Jez was pretty much cake, I was T6 geared and able to breeze through the content mostly. This is a big difference from TBC where I spent much longer working on gearing for end game content. While my gear level starting Wrath made a difference I think it mainly comes down to the changes Blizz has made with making the rep grind much easier and having no attunements. It has also been interesting to observe the different commentary about the relative difficulty of the content in Wrath.
End game raiders tend to be dissatisfied with what they see as a lack of challenge but I also see posts where mostly non end game raider people talk about the challenges they have faced with regards to certain instances. From my perspective of being in the position of playing with a group of well geared, and more importantly skilled, players the content so far has pretty much been quite easy. To put this in perspective I've done all 10 man content except Malygos & Sarth and all 25 man content except Naxx and Malygos at least once (Sarth with adds down though). So far I agree with Zasp from The Egotistical Priest that Malygos definitely feels like the most epic fight to date.
I keep asking myself - is the content really that much easier than TBC? I've gained access to it more quickly, but this time round I'm end game geared and there are no attunements or serious rep grinds. It's hard for me to make the comparison. I do definitely agree however that the difficulty of trash pulls has been trivialised. Crowd control seems a thing of the past and like Flyv I miss the care and finesse we used to have to use to handle multi mob pulls. These days from a hunter perspective it just feels like 'lolvolley' all the time.
Tomorrow is our first official 25 man Badger Naxx and I'm looking forward to it, but also a little worried that we are going to smash the place easily. Seems strange doesn't it, but I'd like there to be a little challenge to the place at least. Of course I need to remember that Naxx is the entry level raiding encounter for Wrath and appparently is meant to be pretty easy but still. I still have fond memories of wiping on Attumen on our very first Kara raid. It was memorable because it was a challenge. If the challenge is non-existent then I am pretty confident that our raid will lose enthusiasm for it pretty quickly. Hopefully Ulduar will be released soon!
I got a bit diverted by talking about content difficulty I'm afraid when I actually intended to talk about something entirely different! Food for another post.
